CREATION
At the end of the last galactic cycle, as all matter and energy converged upon itself, twelve beings of infinite power cast themselves outside of the rapidly imploding universe. They then watched on as all that they had previously known became a fierce ball of light merely a mile across, all the matter condensed into a small ball of energy. They examined this ball for several decades, then as one they caused the sphere of pure, glowing energy to explode and so begin he universal cycle off again.
These beings observed for several millennia as galaxies were gradually formed, and within these galaxies, new solar systems. Then they spent another millennia searching through the multitude of star systems, finally selecting a single solar system consisting of six planets orbiting a single sun. They then picked the second planet from those six as it filled the requirements they wanted.
Instigating the creation of a single celled lifeform into the sea, these powerful beings patiently waited as evolution gradually worked its simple miracle. However they halted the reptilian age before it even had a chance to take off, they steered life on towards that which they wanted, mammals. Thus having them, they urged the state of evolutionary change.
As the mammals became bigger, the beings focused their activities on the primates, making them more humanoid, and increasing their intelligence. However, as this occurred, and these proto-humanoids gained a basic, rudimentary understanding, they began to differentiate between each of the great beings and they separated them by how they perceived them into groups. These groups being Good, Evil and Neutral.
However, one of these twelve great beings, Valverus, could not come to terms with this distinction between himself and the others, and so fled out into the universe, leaving the others to this world of theirs.
The humanoids in response to their awareness separated into three groups in line with their new perceptions, and began worshipping those beings (now known as Gods by these worshippers) that they wished to follow. In response, the Gods of each faction led their followers to a different part of the continent and began to evolve them into the fashion that that group of beings deemed right.
The four beings that were considered Good fashioned their neo-humanoids into one race only, that of the humans. To these newly formed humans they gave a greater understanding of the difference between good and evil so that they could choose their own actions. Thus they gave the human race free will, to be good or evil.
The three beings that were perceived as being Neutral fashioned two races, Elves, Dwarves. These new humanoids also had their definitions of good and evil enhanced, but also an intense knowledge of what their own neutrality existed for. The first immediate hiccup occurred here, for the Gnomes had appeared to develop too great a degree of neutrality for they left the others and began to do things that were to their own selfish advantage or benefit. They seemed not to care if it interfered with the balance or not.
The faction of Evil however, did things differently. They created many assorted creatures, Orcs, Goblins, Hobgoblins, Gnolls, Dragons and various other hideous beings that were dangerous to all. Some of these races were fashioned by integrating genes from mammalian and reptilian creatures, and this genetic stew led to some races to be slightly mad in nature. Also, another difference was that these creatures were only imbued with the essence of evil.
To command this multitude the group of Evil beings created a race known as the Alcanti, a group of humanoid beings capable of great evil and terrible magic. These beings only numbered several hundred, but they like the Elves created by the Neutral faction, were immortal.
The other two groups, realising the powerful nature of these Alcanti, gave magic to their races as well.
The Great Wars
The first calendar was started soon after the humans were formed. Indeed it was the humans that initiated it, to give themselves a way of recording events as they occurred.
These Beings, or Gods as they were now though of, did not fully realise the change that had taken place over themselves, whereas before each had been glad to co-operate with the other in all that they did. Now, the two groups of Good and Evil vied for dominance over this world, while the Neutrals tried to keep the status quo between the two.
Also, these two factions had, without necessarily realising it, created the forces they would use to seek control with. This was to lead into a series of wars, which neither would win.
The trouble began in 2978 AC (After Creation). Several hundred of the humans began to drift over to the side of evil, and shortly after which in 2981 AC, a faction of the elves split away from the Neutral group to side with the Evil one.
The side of Good began to realise that if too many deserted then the Evil faction would have all but virtually control, and so instigated the first of the Great Wars in 2984 AC. The war was fierce and bloody, neither side really gaining any advantage. In 3153 AC, the war ended with both sides too depleted too carry on
The Elves and the Dwarves of the Neutral faction then stepped in and offered to aid both sides in recovering their knowledge and homes. The Evil faction refused, but the humans accepted gladly. The Elves also tried to teach the humans the idea of neutrality, but only very few listened.
By 3421 AC, things were almost back to normal, when the Alcanti led the Evil faction on into the second Great War. This lasted until 3811 AC, when the result was the same as before, neither side winning, but both sides losing millions in it. The Elves and Dwarves again stepped in to aid those who asked for it.
This pattern repeated itself again in 4375 AC to 4691 AC, and 5026 AC to 5531 AC. However, at the end of this fourth Great War , the missing twelfth Being reappeared. He had watched the wars in horror, and how his peers had misused their powers. Valverus had known this was what would happen, and now he set about doing something about it.
Though it cost him his existence, Valverus erected a metaphysical barrier between the Gods and the world. The Gods would only now be able to let the merest presence of themselves through to guide their followers. All the eleven remaining Gods were angry at this, but there appeared to be little they could do about it.
The barrier was formed in 5537 AC, or the year 1 AB (After Barrier). This was the start of the second age of Tamaranth. This barrier had the most profound effect on most of the races due to the fact that the impetus for their warring had virtually disappeared, and so this world would never again see wars the size of which had taken place.
Although those creatures which had been and still were evil, began to break up and fight amongst themselves, due to mutual hatred, and those Alcanti that remained appeared to separate, each forming a tower in different parts of the world. As the centuries passed, the peoples of the world assumed that the Alcanti merely died out.
Recorded History
1514 AB :-
Amanesh, the former camp of the whole human race splits into five separate nations; Nacada, Canterus, Tacera, Stihmar and Arcimea, each is ruled by a King.
1573 AB :-
King Aberus of Arcimea declares that he is the true King over all Amanesh and invades Stihmar.
1575 AB :-
The Arcimeans are driven back and a huge magical exchange is used to end the war. This leaves a large portion of Arcimea and surrounding land destroyed, and subsequently becomes known as the Shattered Hills.
1576 AB :-
A peace is agreed by all five countries that no war shall be waged between them.
1578 AB :-
The church of Amanesh, worshippers of the four Good Gods, after declaring Amanesh should be one again, begins to recruit large armies.
1601 AB :-
The church declares war on all the five nations and the Amanesh Wars are begun.
1614 AB :-
The church’s armies are finally defeated and the head of the church agrees to the peace terms.
1627 AB :-
Due to the expansion of the humans, two new kingdoms are formed, Linbar and Cyskos.
1650 AB :-
A seemingly miraculous event happens, nine new Gods are apparently born. What has actually occurred is that when the old Gods were banished, the human people began to worship other Gods, and the energy left over from where Valverus had died creating the barrier has been used by the mental energy of the humans to form these new Gods. The new Gods soon reveal themselves to their believers :-
Tinus :- God of War
Bmdera :- God of Magic
Aquira :- Goddess of Love
Filtol :- God of Thievery and Assassins
Aspira :- Goddess of Fate
Yelane :- Goddess of Luck
Kyris Jelazel :- God of Death
Kilorin :- God of Time
Maruthra :- Goddess of Nature
1655 AB :-
New churches are formed to worship these new Gods. Only the mages however are able to discern the true nature of these new beings, that each is a part of the former twelfth God, Valverus.
1663 AB :-
The second church war begins as the Amanesh church tries to cast down these new religions.
1671 AB :-
The Amanesh church is once again defeated and signs a new peace agreement that declares it shall never again raise armies large enough to wage war.
1684 AB :-
New countries are formed as the humans continue to expand, these being Kethron, Tesulia, Sythia and Qaicyn. Also, the Shattered Isle declares its independence from Canterus.
1731 AB :-
A way is wrought through the D’Scari range and brings these travellers in contact with Dwarves.
1745 AB :-
War between the Humans and the Dwarves begins
1747 AB :-
Thw dwarves concede the plains and a peace is formed. This brings two new human countries into being, P’Lar and Rsyvin.
1781 AB :-
The Humans instigate the first war between themselves and the forces of Evil, which he finds to south of him on this new half of the continent.
1798 AB :-
The Humans are defeated, and a great wall is created that winds its way around the borders of the Evil held lands, and those of the humans and the Elves , who are discovered to the East. This wall has P’lar, Rsyvin and Assel-Vesdra on one side, and Nepth and Geth on the other.
1831 AB :-
The humans try again to defeat the Evil forces, who are now commanded by the break away Elves of Assel-Praeth.
1845 AB :-
Nepth is soon taken by the Humans after the wall between Rsyvin and Nepth is breached.
1846 AB :-
A brush war begins in Nepth as the two sides vie for control
1885 :-
The Humans are driven back and the wall is rebuilt, a peace of quite a while develops and wars are forgotten.
1939 AB :-
This time with the Dwarves and the Elves, the Humans begin a third war.
1941 AB :-
Nepth is taken, as is Xeront, in a fast moving attack.
1945 AB :-
The Humans, Elves and Dwarves are driven back to their own borders. The Great Wall is rebuilt for a second time, but this time it is made stronger and imbued with a magical defense, making it impregnable
1993 :-
Present day.