( For 3ed D&D only)
The information relayed upon this page will
add to, and expand the number of feats available to the player, it will
also give explanations where I have changed what a particular feat does,
or indeed whether I have decided not use a particular feat.
Awareness :- +2 on Alertness and Observation skills.
Ambidexterity :- This feat is as stated in the PHB.
Armor Feats :- ( Light, Medium & Heavy) These are as stated in the PHB.
Blind-Fight :- This feat is not used in my games, as there is already a skill which does something similar.
Brew potion :- As stated in the PHB.
Cleave :- This feat is not used.
Combat Casting :- As per the PHB.
Combat Reflexes :- +2 on surprise rolls, +1 to Initiative
Craft Feats :- ( Magic Arms and Armor, Rod, Staff, Wand, Wondrous Items) These feats work as per the PHB.
Deflect Arrows :- As per the PHB.
Dodge :- As per the PHB.
Empower Spell :- As per the PHB.
Endurance :- This feat is not used.
Enlarge Spell :- As per the PHB.
Exotic Weapon Proficiency :- This feat is not used.
Expertise :- As per the PHB.
Extend Spell :- As per the PHB.
Extra Turning :- As per the PHB.
Far Shot :- As per the PHB.
Forge Ring :- As per the PHB.
Great Cleave :- This feat is not used.
Great Fortitude :- As per the PHB.
Heightened Spell :- As per the PHB.
Improved Bullrush :- This feat is not used.
Improved Criticals :- This feat is not used.
Improved Disarm :- This feat is not used.
Improved Initiative :- As per the PHB.
Improved Trip :- As per the PHB.
Improved Two-Weapon Fighting :- As per the PHB.
Improved Unarmed Strike :- This feat is not used.
Iron Will :- As per the PHB.
Leadership :- As per the PHB.
Lightening Reflexes :- As per the PHB.
Martial Weapon Proficiencies :- This feat is not used.
Maximise Spell :- As per the PHB.
Mobility :- This feat is not used.
Mounted Archery :- As per the PHB.
Mounted Combat :- As per the PHB.
Point Blank Shots :- As per the PHB.
Power Attack :- This feat is not used.
Precise Shot :- As per the PHB.
Quick Draw :- +1 to initiative.
Quicken Spell :- As per the PHB.
Rapid Shot :- As per the PHB.
Ride By Attack :- As per the PHB.
Run :- As per the PHB.
Scribe Scroll :- As per the PHB.
Shield Proficiency :- This feat is not used.
Shot on the Run :- As per the PHB.
Silent Spell :- As per the PHB.
Simple Weapon Proficiencies :- This feat is not used.
Skill Focus :- As per the PHB.
Spell Focus :- As per the PHB.
Spell Mastery :- This feat is not used.
Spell Penetration :- As per the PHB.
Spirited Charge :- As per the PHB.
Spring Attack :- As per the PHB.
Still Spell :- As per the PHB.
Stunning Fist :- As per the PHB.
Sunder :- This feat is not used.
Toughness :- As per the PHB.
Track :- This feat is not used.
Trample :- As per the PHB.
Two-Weapon Fighting :- As per the PHB.
Weapon Finesse :- This feat is not used.
Weapon Focus :- As per the PHB.
Weapon Specialization : - This feat adds a +2 damage bonus with the relevent weapon concerned. This feat also gives the wielder an extra attack per round. Also, this feat is available for all classes to buy, only after having already bought weapon focus for that particular weapon. The restriction in the PHB that fighters must wait until 4th level before buying this feat does not apply to the 3ed games that I run.
Whirlwind Attack :- As per the PHB.